What are the differences between producing ‘live’ work and ‘digital’ work?
With the growing number of venues/festivals exploring digital offers of work and new digital commissions, this session brings together an artist, videographer and marketer to explore approaches to producing strong digital work and engaging audiences across different digital platforms.
With guest speakers:
Tai-Jung Yu, International Affairs Manager, Resident Dramaturg at Formosa Circus Arts, Taiwan
Alice Underwood, independent filmmaker, UK
Kiah Simpson, Content Producer at Manchester International Festival, UK
Resources
The artist’s perspective
Tai-Jung Yu, resident dramaturg at FOCA in Taiwan, presented their project Disappearing Island, and how it went from a one-off outdoor performance to a video and an exhibition. Here’s an extract from the video project:
Working with a film maker
Dance film maker Alice Underwood (who filmed Nikki Rummer’s Out The Window) put together a list of useful information to know when thinking about working with a film maker, answering questions like: Are there different types of filmmaker? What should artists and producers ask of a filmmaker when making first contact? What do you need to know from the artists? etc.
You can download Alice’s presentation here.
What platforms can we use?
Kiah Simpson gave a presentation on some of the platforms that are available to artists to show their work. The possibilities are endless, and each and every platform will have its pros and cons and not all platforms are suitable for every project. Here are some links Kiah put together to dig a little deeper in some of the most used platforms:
Youtube Premiere: Youtube is probably the best known platform to showcase a video. Here’s an explanation of how artists can make the most of it.
Zoom: Zoom allows artists to interact in a very different way with audiences. Here’s an example of how artists can use Zoom to create a piece that makes the most of the platform.
Twitch: how artists can use to their advantage the video game video platform
TikTok: a guide to the social media newcomer for visual artists
Fortnite: an example of an artist who made the most of an online video game to create a unique piece work.
Focal Point Labs are focused professional development bursts to develop new skills to adapt to current challenges. Delivered by industry professionals, these free Labs connect producers and creatives alike to build relevant skills for future projects. Focal Point is supported using public funding by Arts Council England. Picture: Tiah Parsan